Second Life Development

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Second Life Development Service from the VITAL Lab @ Ohio University


The VITAL Lab excels in research and development in Second Life and other 3-D online virtual environments. We provide service in scripting, content creation, full-service sim development, creation of teaching tools and learning aids, coordination of educational and other events and activities, and operational management of sims in Second Life. For more information, contact

  • Andrew Goodnite, Assistant Director of the VITAL Lab, (SL:Builder Link) at (740)593-1237 or goodnite@ohio.edu; or
  • Dr. Chang Liu, Director of the VITAL Lab, (SL/MG:Chang Tuxing; SL/TG:Chang Binder; SL/STEAM TG:Chang Meyer) at 740.593.1249.

We have worked on the following projects in Second Life: (More project info can be found here and in the "Projects" page.)

Projects for colleges and universities

The Ohio University Second Life Campus

  • Sponsors: Ohio University Office of University Outreach, Ohio University Without Boundaries, Russ College of Engineering and Technology, and Ohio University Academic Technology
  • Target audience: Ohio University students
  • SL location: The Ohio University and OHIO Outreach sims in the Main Grid.
  • Synopsis: The Ohio University sims are an educational campus to facilitate engaging teaching and learning activities. (More...)

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Software Engineering Process Game

  • Sponsor: NSF and ACM SIGCSE
  • Target audience: Computer Science students at Ohio University and University of Mary Washington
  • Synopsis: This is a team software engineering education game based on the SimSE game from UC Irvine. (More...)

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Teaching Aid for the Group Think Game

  • Sponsor: NSF and ACM SIGCSE
  • Target audience: Computer Science students at Ohio University and University of Mary Washington
  • Synopsis: This is an in-class activity tool for the Group Think exercise on software specification, which was developed at MIT. (More...)

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Stocker Center Interior Improvement

  • Sponsor: Merle Graybill
  • Target audience: Visitors to the Ohio University Second Life Campus
  • Synopsis: The original Stocker Center in Second Life was designed after the real Stocker Center. But the challenges and advantages of Second Life made it necessary for the building to be redesigned in Second Life. (More...)

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Projects for the general public

Smithsonian Latino Virtual Museum

  • Sponsor: Smithsonian Institution.
  • Target audience: General public interested in Latino culture.
  • SL Location: The "Smithsonian Latino Lobby" sim
  • Synopsis: Virtual Museum on Latino culture inside Second Life. (More...)

Nutrition Game

  • Sponsor: Ohio Commission on Minority Health and Ohio University Without Boundaries
  • Target audience: Asians and African Americans in and around Athens, Ohio
  • SL Location: The Ohio University sim.
  • Synopsis: The Nutrition Game simulates choices a player can make in various restaurants and informs the player about nutrition facts of these choices. (More...)

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Virtual eTech Ohio Conference

  • Sponsor: eTech Ohio
  • Target audience: Educators unable to attend the eTech Ohio Conference
  • SL Location: The Ohio University sim.
  • Synopsis: eTech Ohio virtual poster session of select eTech Ohio posters and a one-hour mixed-reality eTech Ohio 2007 panel session. (More...)

MGC Clue Game

  • SL location: The OLN Island sim.
  • Synopsis: A player can play the Clue game to become familiar with historical documents that the Multicultural Genealogical Center collects. (More...)

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Penalty Kick Soccer Game

  • SL location: The OLN Island sim.
  • Synopsis: Two players can play this simulated penalty kick soccer game. (More...)

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Projects for high schools

Credit Union Financial Education Game

  • Sponsor: Filene Research Institute, Member United Corporate Federal Credit Union
  • Target audience: Teens
  • SL location: The Credit Union Island in the Teen Grid.
  • Synopsis: Credit Union Financial Education Game is aiming to teach teenagers how to manage their finances in real life. (More...)

Appalachian Tycoon

  • Sponsor: Ohio Environmental Protection Agency (EPA)
  • Target audience: students in Athens High School and Meigs High School in Ohio
  • SL location: The Ohio STEAM sim in the Teen Grid.
  • Synopsis: Appalachian Tycoon is an environmental protection game. (More...)

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Projects for middle schools

Interactive Science Lab

  • Sponsor: The National Science Foundation
  • Target audience: students in Alexander Middle School in Ohio
  • SL location: The Ohio STEAM sim in the Teen Grid
  • Synopsis: Science Lab where students can conduct fun experiments. (More...)

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Rafting Adventures

  • Sponsor: The National Science Foundation
  • Target audience: students in Alexander Middle School in Ohio
  • SL location: The Ohio Teen Island in the Teen Grid
  • Synopsis: Adventure on a raft where students learn about agents of erosion and deposition (More...)

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Energy golf

  • Sponsor: The National Science Foundation
  • Target audience: students in Athens Middle School in Ohio
  • SL location: The Ohio Teen Island in the Teen Grid
  • Synopsis: Game demonstrating the law of conservation of energy

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Mystery School

  • Sponsor: The National Science Foundation
  • Target audience: students in Alexander Middle School in Ohio
  • SL location: The Ohio Teen Island in the Teen Grid
  • Synopsis: Students visit the rooms within the mystery school to evaluate either observation or inference clues and find out which pets are missing in the school (More...)

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Virtual Gallery Walk

  • Sponsor: The National Science Foundation
  • Target audience: students in Athens Middle School in Ohio
  • SL location: The Ohio Teen Island in the Teen Grid
  • Synopsis: Students select one of a finite number of categories to research and develop a poster from their findings. These posters form a gallery of student work; through the gallery students learn about the remaining categories (More...)

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